I've been reading about thread-safe singleton patterns here:
http://en.wikipedia.org/wiki/Singleton_pattern#C.2B.2B_.28using_pthreads.29
And it says at the bottom that the only safe way is to use pthread_once - which isn't available on Windows.
Is that the only way of guaranteeing thread safe initialisation?
I've read this thread on SO:
http://stackoverflow.com/questions/6915/thread-safe-lazy-contruction-of-a-singleton-in-c
And seems to hint at an atomic OS level swap and compare function, which I assume on Windows is:
http://msdn.microsoft.com/en-us/library/ms683568.aspx
Can this do what I want?
Edit: I would like lazy initialisation and for there to only ever be one instance of the class.
Someone on another site mentioned using a global inside a namespace (and he described a singleton as an anti-pattern) - how can it be an "anti-pattern"?
Accepted Answer:
I've accepted Josh's answer as I'm using Visual Studio 2008 - NB: For future readers, if you aren't using this compiler (or 2005) - Don't use the accepted answer!!
Edit: The code works fine except the return statement - I get an error: error C2440: 'return' : cannot convert from 'volatile Singleton *' to 'Singleton *'. Should I modify the return value to be volatile Singleton *?
Edit: Apparently const_cast<> will remove the volatile qualifier. Thanks again to Josh.