I have a pointer to a QScriptEngine that I'm passing through the overloaded class constructor of class Evaluator and assigns it to QScriptEngine *engine_ (class Property subclasses Evaluator, and calls this constructor of Evaluator, passing it an already allocated QScriptEngine). The constructor with no arguments creates the new QScriptEngine pointer (class Generic subclasses Evaluator in this way). In the destructor I test if engine_ is not NULL, delete the pointer, then assign it NULL. Should the pointer (engine_) in the derived Property now also be NULL? Something tells me this is not the case. If not, how do you deal with this situation? I need the QScriptEngine to be the same instance throughout. QScriptEngine's = operator is private, or I would be avoiding the pointer all together.
I saw some info on shared pointers (boost::shared_ptr and std:tr1::shared_ptr) in another SO question. I'm already using boost for the regex library, so boost is not out of the question if that's the best way to deal with this. Hopefully there's a non-boost way, for general C++ knowledge and future projects.