I have a library that does I/O. There are a couple of external knobs for tuning the sizes of the memory buffers used internally. When I ran some tests I found that the sizes of the buffers can affect performance significantly.
But the optimum size seems to depend on a bunch of things - the available memory on the PC, the the size of the files being processed (varies from very small to huge), the number of files, the speed of the output stream relative to the input stream, and I'm not sure what else.
Does it make sense to build an adaptive memory strategy into the library? or is it better to just punt on that, and let the users of the library figure out what to use?
Has anyone done something like this - and how hard is it? Did it work?
Given different buffer sizes, I suppose the library could track the time it takes for various operations, and then it could make some decisions about which size was optimal. I could imagine having the library rotate through various buffer sizes in the initial I/O rounds... and then it eventually would do the calculations and adjust the buffer size in future rounds depending on the outcomes. But then, how often to re-check? How often to adjust?