Hello all,
I am using a private MBProgressHUD
Now I am using the indicator view on my add button in which I am calling my addrecord service .
UIWindow *window = [UIApplication sharedApplication].keyWindow;
HUD = [[MBProgressHUD alloc] initWithWindow:window];
// Add HUD to screen
[window addSubview:HUD];
// Regisete for HUD callbacks so we can remove it from the window at the right time
HUD.delegate = self;
// Show the HUD while the provided method executes in a new thread
[HUD showWhileExecuting:@selector(addingToFavorites) onTarget:self withObject:nil animated:YES];
the adding to favorites method :
NSURL *url = [NSURL URLWithString:urlstring];
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:url cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:10.0];
[request setHTTPMethod:@"GET"];
//[request setTimeoutInterval:10];
//NSURLResponse *response = nil;
// NSError *error = nil;
[[NSURLCache sharedURLCache] setMemoryCapacity:0];
[[NSURLCache sharedURLCache] setDiskCapacity:0];
NSData *data1= [NSURLConnection sendSynchronousRequest:request
returningResponse:nil error:nil];
if(data1 == nil)
{
doneFlag = NO;
UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"Alert"
message:@"The network is not available.\n Please check the Internet connection."
delegate:nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[alert show];
[alert release];
}
else
{
doneFlag = YES;
UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"Confirmation"
message:@"Added To favorites"
delegate:nil
cancelButtonTitle:@"OKAY"
otherButtonTitles:nil];
[alert show];
alert = nil;
[alert release];
}
[request release];
This is all running fine except the instruments gives leak of the uialertview may be it is conflicting with the mbprogreshud.
So I thought to remove the alert from the calling method and put it in the caller the method like this:
the caller method now :
UIWindow *window = [UIApplication sharedApplication].keyWindow;
HUD = [[MBProgressHUD alloc] initWithWindow:window];
// Add HUD to screen
[window addSubview:HUD];
// Regisete for HUD callbacks so we can remove it from the window at the right time
HUD.delegate = self;
// Show the HUD while the provided method executes in a new thread
[HUD showWhileExecuting:@selector(addingToFavorites) onTarget:self withObject:nil animated:YES];
//it should wait for the above line to be executing ******* then to exexute the be //below condition but how ?
if(doneFlag == NO){
UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"Alert"
message:@"The network is not available.\n Please check the Internet connection."
delegate:nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[alert show];
[alert release];
}else{
[favoritesButton setTitle:@"Remove" forState:UIControlStateNormal];
UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"Confirmation"
message:@"Added To favorites"
delegate:nil
cancelButtonTitle:@"OKAY"
otherButtonTitles:nil];
[alert show];
alert = nil;
[alert release];
}
the adding to favorites method :
NSURL *url = [NSURL URLWithString:urlstring];
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:url cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:10.0];
[request setHTTPMethod:@"GET"];
//[request setTimeoutInterval:10];
//NSURLResponse *response = nil;
// NSError *error = nil;
[[NSURLCache sharedURLCache] setMemoryCapacity:0];
[[NSURLCache sharedURLCache] setDiskCapacity:0];
NSData *data1= [NSURLConnection sendSynchronousRequest:request
returningResponse:nil error:nil];
if(data1 == nil)
{
doneFlag = NO;
}
else
{
doneFlag = YES;
}
[request release];
In the launching of the progresshud thread is detaching something like this :
[NSThread detachNewThreadSelector:@selector(launchExecution) toTarget:self withObject:nil]
Now My question is that If I follow the first scenario . How can I assure the the alertview leak will not come
Or If I am following the second scenario How can I assure the if condition will be executed after completing this line executed :
[HUD showWhileExecuting:@selector(addingToFavorites) onTarget:self withObject:nil animated:YES];