I'd like to sell a static library for Cocoa Touch apps but want to protect it from being freely distributed. Has anyone tried this or have suggestions on a scheme(s) that I can build to handle it?
One example from the desktop world is a vendor sending a license key to you after purchasing the library. That key must be embedded in your app, which is what the library will look for at runtime. The problem is anyone can post the library and key on the web.