views:

588

answers:

5

Is it possible to create an STL-like container, or even just an STL-style iterator, for an existing array of POD-type elements?

For example, suppose I have an array of ints. It would be convenient to be able to call some of the STL functions, such as find_if, count_if, or sort directly on this array.

Non-solution: copying the entire array, or even just references to the elements. The goal is to be very memory- and time-saving while hopefully allowing use of other STL algorithms.

+4  A: 

You can use Boost.Array to create a C++ array type with STL semantics.

using arrays:

int a[100];
for (int i = 0; i < 100; ++i)
    a[i] = 0;

using boost.arrays:

boost::array<int,100> a;
for (boost::array<int,100>::iterator i = a.begin(); i != a.end(); ++i)
    *i = 0;
Ferruccio
boost.array is not zero-copy
Bklyn
I didn't mean to copy it into a boost.array but to use a boost.array as your original object.
Ferruccio
+18  A: 

You can call many of the STL algorithms directly on a regular C style array - they were designed for this to work. e.g.,:

int ary[100];
// init ...

std::sort(ary, ary+100); // sorts the array
std::find(ary, ary+100, pred); find some element

I think you'll find that most stuff works just as you would expect.

1800 INFORMATION
Good to know! Thank you.
Tyler
+4  A: 

All the STL algorithms use iterators.
A pointer is a valid iterator into an array of objects.

N.B.The end iterator must be one element past the end of the array. Hence the data+5 in the following code.

#include <algorithm>
#include <iostream>
#include <iterator>

int main()
{
    int   data[] = {4,3,7,5,8};
    std::sort(data,data+5);

    std::copy(data,data+5,std::ostream_iterator<int>(std::cout,"\t"));
}
Martin York
+1  A: 

A pointer is a valid model of an iterator:

struct Bob
{ int val; };

bool operator<(const Bob& lhs, const Bob& rhs)
{ return lhs.val < rhs.val; }

// let's do a reverse sort
bool pred(const Bob& lhs, const Bob& rhs)
{ return lhs.val > rhs.val; }

bool isBobNumberTwo(const Bob& bob) { return bob.val == 2; }

int main()
{
    Bob bobs[4]; // ok, so we have 4 bobs!
    const size_t size = sizeof(bobs)/sizeof(Bob);
    bobs[0].val = 1; bobs[1].val = 4; bobs[2].val = 2; bobs[3].val = 3;

    // sort using std::less<Bob> wich uses operator <
    std::sort(bobs, bobs + size);
    std::cout << bobs[0].val << std::endl;
    std::cout << bobs[1].val << std::endl;
    std::cout << bobs[2].val << std::endl;
    std::cout << bobs[3].val << std::endl;

    // sort using pred
    std::sort(bobs, bobs + size, pred);
    std::cout << bobs[0].val << std::endl;
    std::cout << bobs[1].val << std::endl;
    std::cout << bobs[2].val << std::endl;
    std::cout << bobs[3].val << std::endl;

    //Let's find Bob number 2
    Bob* bob = std::find_if(bobs, bobs + size, isBobNumberTwo);
    if (bob->val == 2)
        std::cout << "Ok, found the right one!\n";
    else 
        std::cout << "Whoops!\n";

    return 0;
}
Matt Price
+3  A: 

You can use an inline function template so that you don't have to duplicate the array index

template <typename T, int I>
inline T * array_begin (T (&t)[I])
{
  return t;
}

template <typename T, int I>
inline T * array_end (T (&t)[I])
{
  return t + I;
}

void foo ()
{
  int array[100];
  std::find (array_begin (array)
      , array_end (array)
      , 10);
}
Richard Corden