Hi all, I am using AtlasSpriteManager and AltasSprite to create frame by fram animation with 1 one file. I wanna write something that at first show a simple picture, without any animation and for example when I touch it, it shows some animation and return to the first position and frame. I just can't show the first frame without animation using this code :
Sprite *checker = [Sprite spriteWithFile:@"test.png"];
float frameWidth = [checker boundingBox].size.width / frameNumber;
float frameHeight = [checker boundingBox].size.height;
AtlasSpriteManager *mgr = [AtlasSpriteManager spriteManagerWithFile:fileName];
AtlasSprite *sprite = [AtlasSprite spriteWithRect:CGRectMake(pos.x, pos.y, frameWidth, frameHeight) spriteManager:mgr];
sprite.position = ccp(pos.x, pos.y);
[mgr addChild:sprite];
[layer addChild:mgr];
AtlasAnimation* animation = [AtlasAnimation animationWithName:@"Animation" delay:delay];
assert( animation != nil );
for(int i = 0; i < frameNumber; i++){
[animation addFrameWithRect:CGRectMake(i * frameWidth, 0, frameWidth, frameHeight)];
}
id action = [Animate actionWithAnimation:animation];
assert( action != nil );
id repeatAction;
if(repeatNumber == 0){
repeatAction = [RepeatForever actionWithAction:action];
}else{
repeatAction = [Repeat actionWithAction:action times:repeatNumber];
}
[sprite runAction:repeatAction];
any idea how to do that? thanx in advance