Given 2 points A(x1,y1,z1) and B(x2,y2,z2), what is the equation to calculate their angular coefficient?
I wish a quite simple equation like this one:
m = (y2 - y1) / (x2 - x1)
used to calculate the angular coefficient into a cartesian system.
Given 2 points A(x1,y1,z1) and B(x2,y2,z2), what is the equation to calculate their angular coefficient?
I wish a quite simple equation like this one:
m = (y2 - y1) / (x2 - x1)
used to calculate the angular coefficient into a cartesian system.
The term "angular coefficient" doesn't exist in mathematics - You need to be more explicit about exactly what it is you want to find out about these 2 points.
The equation you have descibred for 2D systems is the gradient - the change in Y with respect to the change in X. The equivalent concept in 3 dimensions would be the change in Y with respect to X, and the change in Z with respect to X, i.e. 2 values - the gradient of Y and Z respectively with respect to X:
(y2 - y1) / (x2 - x1)
and
(z2 - z1) / (x2 - x1)
However I get the impression this isnt what you are after - what is it that you are trying to achieve?
According to wikipedia, "coefficiente angolare" is "slope" in English. Maybe you want to know the slope of the line? In any number of dimensions, the definition "rise / run" can still work. In 3D, rise is the Z difference and run is the length of the segment projected onto the Z plane:
m = (z2 - z1) / sqrt( (x2-x1)^2 + (y2-y1)^2 )