Is it possible to know the object instance name / variable name from within a class method? For example:
#include <iostream>
using namespace std;
class Foo {
     public:
          void Print();
};
void Foo::Print() {
     // what should be ????????? below ?
     // cout << "Instance name = " << ?????????;
}
int main() {
    Foo a, b;
    a.Print();
    b.Print();
    return 0;
}