I have a UIImage.
I have an EAGLView in my app, which is a derivative of the GLPaint ("Shake Me!") sample program.
The UIImage is full-screen (320x480.) Actually, it's a screen-capture of the EAGLView's image from earlier in the program (like in this question.)
I'd like to set the layer-contents of the EAGLView to the image, and then continue drawing on top of that.
Hints? Pointers to sample code? Docs to read?
Thanks!