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244

answers:

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I have a UIImage.

I have an EAGLView in my app, which is a derivative of the GLPaint ("Shake Me!") sample program.

The UIImage is full-screen (320x480.) Actually, it's a screen-capture of the EAGLView's image from earlier in the program (like in this question.)

I'd like to set the layer-contents of the EAGLView to the image, and then continue drawing on top of that.

Hints? Pointers to sample code? Docs to read?

Thanks!

A: 

It turns out that EAGLViews can be stacked just like UIViews (and they can be intermixed), with transparency, so things were much easier than I was trying to make them.

Olie