Hi, this is my first post here. I am 22 years old from Spain and I have finished university where I studied I.T. A group of friends and I want to develop a game which will consist of a 3D world in which simple 3D shapes interact with each other where "real" like physics is involved. I have no experience in the programming of video games, and I am willing to learn so I want to ask:
Which programming language and/or libraries would you use for a game which consists of 3D shapes interacting with each other and "real" like physics?
Thanks in advance.
p.s: I know this question has multiple answers but I want to get the idea of what are the most common technologies currently used.