views:

129

answers:

3

Hello, i'm currently constructing some kind of mini-framework for a project, and come up with this solution. I have tried many of them, but this seems to me very convinient (code is shortened for simplicity):

# Basically it's just a Registry pattern    
    class Repository {
        private static $objects = array();

        public function loadObject($alias, $object) {
         self :: $objects[$alias] = $object;
         return true;
        }

        public function __get($name) {
         if ($this->objectExists($name)) {
          return self::$objects[$name];
         } else {
          return false;
         }
        }
    }

    class Database extends Repository {
        /* database class */
    }

    class Session extends Repository {
        public function some_func($key, $value) {
         /* i can access database object using $this in any class that extends Repository */
         $this -> database -> exec (/* sql */);
        }
    }

    /* =================== */

    # Load core objects
    $R = new Repository :: getInstance();
    $R -> loadObject ('config', new Config());
    $R -> loadObject ('database', new Database());
    $R -> loadObject ('session', new Session());

    /* =================== */

Can you see any problems or drawbacks with this approach? For me i see maybe i little more memory consumption, because each next class holds more and more objects from Repository. Before i had a design where each class was independent, but anyway all of them require database, session, config etc, no i had to declare them in any class. Just wanted to note that i'm planning this design only for core objects, not for specific classes.

A: 

"because each next class holds more and more objects from Repository" - I don't exactly understand what you meant by that, I think as the objects are static there's only one copy.

I think you can use a little bit different approach to avoid drawback, by combining singleton pattern.

class Repository
{
  private static $instance;
  private $objects = array();
  private static getInstance()
  {
    if (!Repository::$instance)
      !Repository::$instance = new Repository();
    return !Repository::$instance();
  }

  public static function loadObject($alias, $object)
  {
    Repository::getInstance()->objects[$alias] = $object;
    return true;
  }

  public static function get($name)
  {
    $repository = Repository::getInstance();
    if (isset($repository->objects[$name]
      return $repository->objects[$name];
    else
      return false;
}

You will then use this in your child classes:

Repository::get('config');

and in bootstrap

Repository::loadObject('config', new Config());
Repository::loadObject('database', new Database());

etc.

Tomasz Struczyński
+5  A: 

Don't extend Repository:

  • A database is not a repository, a repository has a database
  • Your database/session/config aren't related and shouldn't be. Liskov substitution principle:

[...] if S is a subtype of T, then objects of type T in a program may be replaced with objects of type S without altering any of the desirable properties of that program (e.g., correctness).

Edit: trying to answer follow-up questions in this reply.

This technique is called dependency injection. A session example:

class Session {
    // notice the clean API since no methods are carried along from a possibly huge base class
    public function __construct(ISessionStorage $storage) {
        $this->_storage = $storage;
    }
    public function set($key, $value) {
        $this->_storage->set($key, $value);
    }
}

interface ISessionStorage {
    public function set($key, $value);
}

class DatabaseSessionStorage implements ISessionStorage {
    public function __construct(Db $db) {
        $this->_db = $db
    }
    public function set($key, $value) {
        $this->_db->query("insert....");
    }
}

class CookieSessionStorage implements ISessionStorage {
    public function set($key, $value) {
        $_SESSION[$key] = $value;
    }
}

// example where it's easy to track down which object went where (no strings used to identify objects)
$session = new Session(new DatabaseSessionStorage(new Db()));
$session->set('user', 12512);
// or, if you'd prefer the factory pattern. Note that this would require some modification to Session
$session = Session::factory('database');
$session->set('user', 12512);

Sure you could store connection settings hardcoded in a config-file. This only means the other files need to get hold of that config class without going through their parents. For example:

class Database {
    // The same pattern could be used as with the sessions to provide multiple database backends (mysql, mssql etc) through this "public" Database class
    public function __construct(Config $config) {
        $this->_config = $config;
        $this->_connect();
    }
    private function _connect() {
        $this->_config->getDatabaseCredentials();
        // do something, for example mysql_connect() and mysql_select_db()
    }
}

If you'd prefer to keep config information out of php-files (for easier editing/reading), see the Zend_Config-classes for examples of accessing different storage devices including the more common ones: ini, php array, xml. (I'm only mentioning Zend_Config since I've used it and am satisfied, parse_ini_file would do as well.)

A good & hopefully easy read: Fabience Potencier - What is dependency injection?


Edit #2:

Also see the slide: Matthew Weier O'Phinney - Architecting your models

chelmertz
What if I use database for storing session data? Or config class to store connection info to database?
Deniss Kozlovs
Updated with some examples.
chelmertz
Oh, i see the point. For my particular project this seems like a little overkill, but thanks for explaining principles and links, I'll keep it in mind. For now I think I'll go with Tomasz suggested method, as i don't need that much of abstraction.
Deniss Kozlovs
I might be wrong, but I think we are talking about slightly different things. You wrote about how to create objects, and I wrote an object to store settings. I never suggested (I hope) to mix functionalities into one object. My solution was only a 'configuration container' sort.
Tomasz Struczyński
@Tomasz: agreed, my post was pointed towards the issue of inheriting "the wrong" structure in the question. The registry pattern that you suggest is a solution for retrieving each object.
chelmertz
A: 

I think it's a bad example. Keeping object such as config, database and session in internal array is unsuitable. These objects should be explicit (probably static) properties in Your base class and should be accessed by exact name. Purist probably would say that accessing array this is also slower than directly accessing properties :-)) I would implement these objects as singletons and maybe hide them in something like Application class. I think overriding __get() is good for objects that have dynamic properties, or when You want to prevent accessing non-existent properties (just throw exception). This also helps (side effect) against rising notices by PHP (I hate them :-)) when any property is undefined, but notices should be killed explicitly because they are (small but...) just BUGS! Keep in internal array properties that belong to specific objects (with tens of properties). I use this solution intensively in classes mapped to db table records.

Regards.

Jaxon