- i understand that ,once, developing remote proxy included generating stub/skeleton , though today this is no longer needed thanks to reflection. (dynamic proxy)
i want to get a clear explanation as to why and how reflection replaces this need. for example i understood the stub was suppose to handle the communication over the network (in case the the remote object is on a different computer) , plus in charge of serialization/deserialization , etc... who's in charge of that now ?
maybe i got the concept of dynamic proxy all wrong.
- in addition i read about that subject regarding Java and Rmi, how would i implement remote proxy in C++, i probably can use DCOM, is there another, maybe easier, way ? (and do i need stub/skeleton in DCom or like java no more ? )
thanks