tags:

views:

58

answers:

1
-(void) DownRoll1 { 
    down1.image = up1.image;
    [UIView beginAnimations:nil context:nil];
    [UIView setAnimationDuration:2.2];
    CGPoint destination = CGPointMake(296,440);
    down1.center = destination;
    [UIView commitAnimations];
}
+1  A: 

Answer was: check that your filenames will match on the case-sensitive device.

if you want to make something happen more quickly when the user hits the "shuffle" button, you could pre-load the image in your viewDidLoad method, and just not show it until later.

David Maymudes
how can i preload it if it come randomize from the array?
omri
you can pick your random number early; as long as you don't tell the user you've made up your mind about which image, it doesn't matter.
David Maymudes