I have two similar classes, MultiSlotBlock
and SingleSlotBlock
. They have started to share a lot of common code so I have decided to do some refactoring and pull some of the methods up to a new superclass, let's call it Block
.
Now one of the methods that I pull up, simplified for the example, looks like this:
// (Block.mm)
- (void)doACommonBehaviour
{
// .. does some stuff
[self doAUniqueBehaviour];
}
The problem here is that [self doAUniqueBehaviour]
is showing a warning because of course my superclass doesn't implement this method anywhere.
The two solutions I thought of don't sound great to me. One is to use a protocol (the way I am currently doing it) like so:
// (Block.mm)
- (void)doACommonBehaviour
{
// .. does some stuff
if ([self conformsToProtocol:@protocol(UniqueBehaviourProtocol)])
{
id<UniqueBehaviourProtocol> block = (id<UniqueBehaviourProtocol>)self;
[block doAUniqueBehaviour];
}
}
The other is to have a blank method body in my superclass (in this case there would be a lot) and just return doesNotRespondToSelector
.
Something is tingling at the back of my mind that I should be using the Strategy Pattern, but I might be way off, and I haven't thought through how that would be implemented.
Any ideas? Thanks.
EDIT: I know for a fact that doAUniqueBehaviour
will be implemented in all subclasses, it is just the implementation that will differ.