I created my own small .m4a file with GarageBand, for use in my app on the iPhone. Everytime I try to Add existing file, XCode crashes when I select the .m4a file. The file itself will play nicely in QuickTime Player and iTunes.
Any workarounds?
I created my own small .m4a file with GarageBand, for use in my app on the iPhone. Everytime I try to Add existing file, XCode crashes when I select the .m4a file. The file itself will play nicely in QuickTime Player and iTunes.
Any workarounds?
Don't know why Xcode would be crashing, but you might try converting the audio file to the recommended format for iPhone.
So this is the workaround: put the .m4a file into a directory and "Add existing file" that directory to the project. That works, both the directory and the .m4a file in that directory are now part of the project.
Big XCode bug if you ask me.