I have this general problem in design, refactoring or "triage":
I have an existing multi-threaded C++ application which searches for data using a number of plugin libraries. With the current search interface, a given plugin receives a search string and a pointer to a QList object. Running on a different thread, the plugin goes out and searches various data sources (locally and on the web) and adds the objects of interest to the list. When the plugin returns, the main program, still on the separate thread, adds this data to the local data store (with further processing), guarding this insertion point using a mutex. Thus each plugin can return data asynchronously.
The QT-base plugin library is based on message passing. There are a fair number of plugins which are already written and tested for the application and they work fairly well.
I would like to write some more plugins and leverage the existing application.
The problem is that the new plugins will need more information from the application. They will to need intermittent access to the local data store itself as they search. So to get this, they would need direct or indirect access both the hash array storing the data and the mutex which guards multiple access to the store. I assume the access would be encapsulated by adding an extra method in a "catalog" object.
I can see three ways to write these new plugins.
When loading a plugin, pass them a pointer to my "catalog" at the start. This becomes an extra, "invisible" interface for the new plugins. This seems quick, easy, completely wrong according to OO but I can't see what the future problems would be.
Add a method/message to the existing interface so I have a second function which could be called for the new plugin libraries, the message would pass a pointer to the catalog to the plugins. This would be easy for the plugins but it would complicate my main code and seems generally bad.
Redesign the plugin interface. This seems "best" according to OO, could have other added benefits but would require all sorts of rewriting.
So, my questions are
A. Can anyone tell me the concrete dangers of option 1?
B. Is there a known pattern that fits this kind of problem?
Edit1:
A typical function for calling the plugin routines looks like:
elsewhere(spec){
QList<CatItem> results;
plugins->getResult(spec, &results);
use_list(results);
}
...
void PluginHandler::getResults(QString* spec, QList<CatItem>* results)
{
if (id->count() == 0) return;
foreach(PluginInfo info, plugins) {
if (info.loaded)
info.obj->msg(MSG_GET_RESULTS, (void*) spec, (void*) results);
}
}
It's a repeated through-out the code. I'd rather extend it than break it.