Okay, sample code first; this is my attempt at communicating what it is that I'm trying to do, although it doesn't compile:
#include <iostream>
template <class T>
class Base
{
public:
virtual void my_callback() = 0;
};
class Derived1
: public Base<int>
, public Base<float>
{
public:
void my_callback<int>()
{
cout << "Int callback for Derived1.\n";
}
void my_callback<float>()
{
cout << "Float callback for Derived\n";
}
};
class Derived2
: public Base<int>
, public Base<float>
{
public:
void my_callback<int>()
{
cout << "Int callback for Derived2.\n";
}
void my_callback<float>()
{
cout << "Float callback for Derived2\n";
}
};
int main()
{
{
Derived1 d;
Base<int> * i_p = d;
Base<float> * i_f = d;
i_p->my_callback();
i_f->my_callback();
}
{
Derived2 d;
Base<int> * i_p = d;
Base<float> * i_f = d;
i_p->my_callback();
i_f->my_callback();
}
//Desired output:
// Int callback for Derived1.
// Float callback for Derived1
// Int callback for Derived2.
// Float callback for Derived2
system("Pause");
}
So, what I'm trying to do is to make a sort of wrapper class to inherit from that will automatically connect the derived class to various callback lists; it needs to connect a specific instance of the derived class to the list, and I want the "user" to have / get to make the callback functions as part of making the derived class, as you can see.
It seems like this should be able to work, although I may need to use a different syntax. If it can't work, do you have any suggestions?