Hey, I'm looking for an archiving library that functions like GNU's tar, but without any dependencies. I need some sort of archiving format to manage resources in my game engine and am still iffy about rolling my own.
A:
You mean for.. files? If yes I don't understand what's wrong with tar?
If you mean for your data structures (I see the question is tagged as C++) then try boost::serialization
Andreas Bonini
2009-12-18 00:24:30
Not for data structures, for resources.
Orm
2009-12-18 00:29:25
So i don't understand what's wrong with tar?
Andreas Bonini
2009-12-18 00:30:44
Nothing is wrong with tar. I just need an implementation without any dependencies. Steven provided that, so thanks anyway.
Orm
2009-12-18 00:35:30