I am implementing game application.In which i am using layer for animation.
CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, previousValuex, previousValue); CGPathAddLineToPoint(path, NULL, valuex, value); previousValue=value; previousValuex=valuex;
CAKeyframeAnimation *animation;
animation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
animation.path = path;
animation.duration =1.0;
animation.repeatCount = 0;
//animation.rotationMode = kCAAnimationRotateAutoReverse;
animation.calculationMode = kCAAnimationPaced;
// Create a new layer for the animation to run in.
CALayer *moveLayer = [imgObject layer];
[moveLayer addAnimation:animation forKey:@"position"];
Now i want to find layer position during animation?Is it possibel?please help me.