How to save an image locally on my computer if the flex 3.0 compiler is showing an error for the following code:
var img:Image=new Image(); img.source=ImageSnapShot.captureImage(can);//can is already declared as a canvas var f1:fileReference=new fileReference(); f1.save(img,"abc.png");/Here Error is given that this save method is not defined for this class./
then what to do?