HI,
I developed some mixed C/C++ code, with some intensive numerical calculations. When compiled in Linux and Mac OS X I get very similar results after the simulation ends. In Windows the program compiles as well but I get very different results and sometimes the program does not seem to work.
I used GNU compilers in all systems. Some friend recommend me to add -frounding-math and now the windows version seems to work more stable, but Linux and Os X, their results, do not change at all.
Could you recommend another options to get more concordance between Win and Linux/OSX versions?
Thanks
P.D. I also tried -O0 (no optimizations) and specified -m32