There is a way to determine whether an operation is likely to overflow, using the positions of the most-significant one-bits in the operands and a little basic binary-math knowledge.
For addition, any two operands will result in (at most) one bit more than the largest operand's highest one-bit. For example:
bool addition_is_safe(uint32_t a, uint32_t b) {
size_t a_bits=highestOneBitPosition(a), b_bits=highestOneBitPosition(b);
return (a_bits<32 && b_bits<32);
}
For multiplication, any two operands will result in (at most) the sum of the bits of the operands. For example:
bool multiplication_is_safe(uint32_t a, uint32_t b) {
size_t a_bits=highestOneBitPosition(a), b_bits=highestOneBitPosition(b);
return (a_bits+b_bits<=32);
}
Similarly, you can estimate the maximum size of the result of a
to the power of b
like this:
bool exponentiation_is_safe(uint32_t a, uint32_t b) {
size_t a_bits=highestOneBitPosition(a);
return (a_bits*b<=32);
}
(Substitute the number of bits for your target integer, of course.)
I'm not sure of the fastest way to determine the position of the highest one-bit in a number, here's a brute-force method:
size_t highestOneBitPosition(uint32_t a) {
size_t bits=0;
while (a!=0) {
++bits;
a>>=1;
};
return bits;
}
It's not perfect, but that'll give you a good idea whether any two numbers could overflow before you do the operation. I don't know whether it would be faster than simply checking the result the way you suggested, because of the loop in the highestOneBitPosition
function, but it might (especially if you knew how many bits were in the operands beforehand).