I have an Xcode project (for an iPhone application) that uses cocos2d. I have cocos2d set up as a dependent project, so it builds alongside my project.
Now I need to set a compiler flag to Cocos, and I can't find where to do it.
I tried setting the compiler flag in my build settings, but it doesn't propagate to the dependent projects. I checked the different Get Info panels, but I cannot find where to do it.
It seems to me that this should be possible, since the dependent projects come from svn:externals and it makes no sense to have to change the build settings in these projects.
Any hint?