I want to set a region on my MKMapView and then find the coordinates corresponding to the NE and SW corner of the map.
This code works just fine to do that:
//Recenter and zoom map in on search location
MKCoordinateRegion region = {{0.0f, 0.0f}, {0.0f, 0.0f}};
region.center = mySearchLocation.searchLocation.coordinate;
region.span.longitudeDelta = 0.01f;
region.span.latitudeDelta = 0.01f;
[self.mapView setRegion:region animated:NO]; //When this is set to YES it seems to break the coordinate calculation because the map is in motion
//After the new search location has been added to the map, and the map zoomed, we need to update the search bounds
//First we need to calculate the corners of the map so we get the points
CGPoint nePoint = CGPointMake(self.mapView.bounds.origin.x + mapView.bounds.size.width, mapView.bounds.origin.y);
CGPoint swPoint = CGPointMake((self.mapView.bounds.origin.x), (mapView.bounds.origin.y + mapView.bounds.size.height));
//Then transform those point into lat,lng values
CLLocationCoordinate2D neCoord;
neCoord = [mapView convertPoint:nePoint toCoordinateFromView:mapView];
CLLocation *neLocation = [[CLLocation alloc] initWithLatitude:neCoord.latitude longitude:neCoord.longitude];
CLLocationCoordinate2D swCoord;
swCoord = [mapView convertPoint:swPoint toCoordinateFromView:mapView];
CLLocation *swLocation = [[CLLocation alloc] initWithLatitude:swCoord.latitude longitude:swCoord.longitude];
The problem is I would like the map zoom to be animated. However, when I set the setRegion:animated to YES, I end up getting the coordinates from the map when it's zoomed way out (i.e., before the animation is completed). Is there any way to get a signal that the animation is done?