http://www.cplusplus.com/reference/algorithm/for_each/
Unary function taking an element in the range as argument. This can either be a pointer to a function or an object whose class overloads operator(). Its return value, if any, is ignored.
According to this article, I expected that for_each actually modifies the object given as its third argument, but it seems like for_each operates on a temporary object, and doesn't even modify the object given to it.
So, why is it implemented in that way? It seems much less useful. Or did I misunderstand something and my code below contains errors?
#include <iostream>
#include <vector>
#include <algorithm>
template <class T> struct Multiplicator{
T mresult;
public:
const T& result() const{return mresult;}
Multiplicator(T init_result = 1){
mresult = init_result;
}
void operator()(T element){
mresult *= element;
std::cout << element << " "; // debug print
}
};
int main()
{
std::vector<double> vec;
vec.push_back(1);
vec.push_back(2);
vec.push_back(3);
Multiplicator<double> multiply;
std::for_each(vec.begin(),vec.end(),multiply);
std::cout << "\nResult: " << multiply.result() << std::endl;
return 0;
}
Expected output:
1 2 3 Result: 6
But got following output:
1 2 3 Result: 1