Hi, I'm trying to paint a PNG file on a QsplashScreen. Im' trying to do it via QPaitner. The reason I want to do it via QPainter is because I want it to minimize smoothly (until it disappear), When I'm just repaiting it it doesn't looks smooth at all.
I passed the QSplashScreen to the QPainter constructor. When I call begin() in the QPainter with th e QSplashScreen as parameter it fails on the assert d->active. It happens in the same way when I supply Qpixmap.
What am I doing wrong? How should I initiate the QPainter's begin()?
Thanks.