* ---Edit - now the whole sourse*
When I debug it on the end, "get" and "value" have different values! Probably, I convert to void* and back to User the wrong way?
#include <db_cxx.h>
#include <stdio.h>
struct User{
User(){}
int name;
int town;
User(int a){};
inline int get_index(int a){
return town;
} //for another stuff
};
int main(){
try {
DbEnv* env = new DbEnv(NULL);
env->open("./",
DB_CREATE | DB_INIT_MPOOL | DB_THREAD |
DB_INIT_LOCK | DB_INIT_TXN | DB_RECOVER | DB_INIT_LOG, 0);
Db* datab = new Db(env, 0);
datab->open(NULL, "db.dbf", NULL, DB_BTREE, DB_CREATE | DB_AUTO_COMMIT, 0);
Dbt key, value, get;
char a[10] = "bbaaccd";
User u;
u.name = 1;
u.town = 34;
key.set_data(a);
key.set_size(strlen(a) + 1 );
value.set_data((void*)&u);
value.set_size(sizeof(u));
get.set_flags(DB_DBT_MALLOC);
DbTxn* txn;
env->txn_begin(NULL, &txn, 0);
datab->put(txn, &key, &value, 0);
datab->get(txn, &key, &get, 0);
txn->commit(0);
User g;
g = *((User*)&get);
printf("%d", g.town);
getchar();
return 0;
}catch (DbException &e){
printf("%s", e.what());
getchar();
}
solution
create a kind of "serializator" what would convert all POD's into void* and then will unite these pieces
PS Or I'd rewrite User into POD type and everything will be all right, I hope.
Add
It's strange, but... I cast a defenetly non-pod object to void* and back (it has std::string inside) and it's all right (without sending it to the db and back). How could it be? And after I cast and send 'trough' db defenetly pod object (no extra methods, all members are pod, it's a simple struct {int a; int b; ...}) I get back dirted one. What's wrong with my approach?
Add about week after first 'add'
Damn... I've compiled it ones, just for have a look at which kind of dirt it returnes, and oh! it's okay!... I can't ! ... AAh!.. Lord... A reasonable question (in 99.999 percent of situations right answer is 'my', but... here...) - whos is this fault? My or VSs?