Hi,
I am new to OSX and mac. I have some old number crunching programs. I wonder what are the best approaches in OSX to
1) find the bottlenecks in the program. I read that the best is to use Xcode and profiling tools, but this is not clear to me which one of this tools is the best one
2) once the bottlneck is found, what is the best approach to change the smallest possible part of the code and translate it into opencl equivalent, so one gets a decent overall speedup. I guess there is a lot of approaches here, just wanted to hear from you what is the best place to start from
Thanks