Stephan T. Lavavej, a member of the MSVC team, addresses the reality of this situation (and some of the refinements to the standard) in this comment on one of his blog postings (http://blogs.msdn.com/vcblog/archive/2008/08/28/the-mallocator.aspx#8904359):
> also, <cstddef>
, <cstdlib>
, and std::size_t
etc should be used!
I used to be very careful about that. C++98 had a splendid dream wherein <cfoo
> would declare everything within namespace std, and <foo.h>
would include <cfoo>
and then drag everything into the global namespace with using-declarations. (This is D.5 [depr.c.headers].)
This was ignored by lots of implementers (some of which had very little control over the C Standard Library headers). So, C++0x has been changed to match reality. As of the N2723 Working Paper, http://open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2723.pdf , now <cfoo>
is guaranteed to declare everything within namespace std, and may or may not declare things within the global namespace. <foo.h>
is the opposite: it is guaranteed to declare everything within the global namespace, and may or may not declare things within namespace std.
In reality and in C++0x, including <cfoo>
is no safeguard against everything getting declared in the global namespace anyways. That's why I'm ceasing to bother with <cfoo>
.
This was Library Issue 456, http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-defects.html#456 .
(C++0x still deprecates the <foo.h>
headers from the C Standard Library, which is hilarious.)
I'm in 100% agreement with Lavavej, except I never tried to be very careful about using the <cfoo>
style headers even when I first started using C++ - the standard C ones were just too ingrained - and there was never any real world problem using them (and apparently there was never any real world benefit to using the <cfoo>
style headers).