I've got a program that draws my mouse movements on a window. The only problem is the line is very rough, and i would like it (not where two different lines link, but the actual line) to be anti-aliased and to fall-off nicely. Is there a way to do that?
A:
You can also use OpenGL to anti-alias your lines.
Or you can write your own routine: http://freespace.virgin.net/hugo.elias/graphics/x_wuline.htm
Rocketmagnet
2010-08-04 20:59:28