+1  A: 

You cannot change the frame rate dynamically. The loaded swf will play at the same frame rate as the loader swf. There are ways to simulate a different frame rate for the loaded swf if it is timeline based.

I am not sure what your end, start and duration are supposed to reference... I assume start is "start at 5 milliseconds", end is "end at 3 seconds" and rate is "update every 40 milliseconds", but then what is duration?

Please clarify.

sberry2A
START and END represents frames. My movies are about 10,000 frames, and need to be played back at different parts of the movie at different speeds.
VideoDnd
"The loaded swf will play at the same frame rate as the loader swf" would I have to use the timer class rather than the stage class. This means I'm SOL controlling frames dynamically. Any thoughts?
VideoDnd