Hello,
I've been successfully using dojox.gfx with SVG renderer to render my graphics in a browser-independent way.
I know that on of the main reasons why SVG-style filters have not been implemented in dojox.gfx is because they are not part of the Canvas and VML specification.
What I am trying to achieve is apply some effects to my dojox.gfx shapes like shadowing, blurring, texture pattern, etc. What's the best way to achieve this?
I realize that libraries like Raphael, Cappuccino, and jQuery do support SVG filters, but I really do want to use dojox.gfx abstraction of a common graphics API.
I think it would make sense if dojox.gfx included a basic filter library for such common effects (like the above-mentioned ones) and have them implemented for Canvas and VML even if they are not part of the specification.
Regards,
Georgi