I have the following code:
Class B {
void generator()
{
// creating random number generator
boost::mt19937 randgen(static_cast<unsigned int>(std::time(0)));
boost::normal_distribution<float> noise(0,1);
boost::variate_generator<boost::mt19937,
boost::normal_distribution<float> > nD(randgen, noise);
for (int i = 0; i < 100; i++)
{
value = nD();
// graph each value
}
}
};
Class A {
void someFunction()
{
for(int i = 1; i <=3; i++)
{
std::shared_ptr<B> b;
b.reset(new B());
b->generator();
}
}
};
I wish to execute the above code multiple times in rapid succession to produce multiple graphs. I have also reviewed this stackoverflow question which is similar but the caveat states that when time(0) is used and the member function is called in rapid succession then you will still likely get the same sequence of numbers.
How might I overcome this problem?
EDIT: I've tried making randgen static in Class B, also tried making it a global variable in Class A, but each time the 3 graphs are still the same. I've also tried seeding from the GetSystemTime milliseconds. I must be missing something.