- Yes, they are the same. The derived class not declaring something virtual does not stop it from being virtual. There is, in fact, no way to stop any method (destructor included) from being virtual in a derived class if it was virtual in a base class.
- Yes, a destructor in a derived class can be omitted if it has nothing to do. And it doesn't matter whether or not its virtual.
- I would omit it if possible. And I always use the
virtual
keyword again for virtual functions in derived classes for reasons of clarity. People shouldn't have to go all the way up the inheritance hierarchy to figure out that a function is virtual.
As a small point for item 3. It has been pointed out in comments that if a destructor is undeclared the compiler generates a default one (that is still virtual). And that default one is an inline function.
Inline functions potentially expose more of your program to changes in other parts of your program and make binary compatibility for shared libraries tricky. Also, the increased coupling can result in a lot of recompilation in the face of certain kinds of changs. For example, if you decide you really do want an implementation for your virtual destructor then every piece of code that called it will need to be recompiled. Whereas if you had declared it in the class body and then defined it empty in a .cpp
file you would be fine changing it without recompiling.
My personal choice would still be to omit it when possible. In my opinion it clutters up the code, and the compiler can sometimes do slightly more efficient things with a default implementation over an empty one. But there are constraints you may be under that make that a poor choice.