Hi,
I started to use rappidXML a short time ago and I just noticed that when I reassign a node Pointer mallocDebug (I am using xCode on a mac) complains. This is what I do:
xml_node<>* rootNode = doc.first_node("Root");
//find shaders
xml_node<>* curNode = rootNode->first_node("Node1");
.... do something
curNode = rootNode->first_node("Node2"); //this is what it complains about
....do something else
MallocDebug tells me this each time I reassign the pointer: libMallocDebug: frame pointer goes from bffef2e8 to bffff378 -- assuming invalid. Do I have to avoid reassigning the pointer? or can I ignore that warning?