Is it possible to use the touchesMoved
function with buttons instead of UIImageView
s?
views:
502answers:
3You could certainly find the 'view' that is currently being touch event is dragging over even if it is a button. You could also use the 'touch drag enter' connection for buttons in the Interface Builder. Look at the connections tab by pressing cmd+2 when having selected a button.
Yes.
In your .h file
IBOutlet UIButton *aButton;
In your .m file
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[event touchesForView:self.view] anyObject];
CGPoint location = [touch locationInView:touch.view];
if(CGRectContainsPoint(p1.frame, location))
{
if (!p1.isHighlighted){
[self pP01];
[p1 setHighlighted:YES];
}
}else {
[p1 setHighlighted:NO];
}
//
if(CGRectContainsPoint(p2.frame, location))
{
if (!p2.isHighlighted){
[self pP02];
[p2 setHighlighted:YES];
}
}else {
[p2 setHighlighted:NO];
}
if(CGRectContainsPoint(p3.frame, location))
{
if (!p3.isHighlighted){
[self pP03];
[p3 setHighlighted:YES];
}
}else {
[p3 setHighlighted:NO];
}
}
And finally, in Interface Builder, connect your button to 'aButton' and turn off "User Interaction Enabled" for your button. This is important because it allow touchesMoved to handle it.
I have adjusted the code above to check the buttons highlighted state. This is to stop it from firing the button multiple times when you drag your finger inside the area.
To get your "piano keys" to work when you tap them, use -(void)touchesBegan
To set your button highlight states back to = NO;
, use -(void)touchesEnded
I have had to find out the exact same thing you are after. I couldn't figure out Touch Drag Enter
So to avoid multiple posts on the subject, please check out my question and answers.
This is crazy, is this really the only way to do this? If I want to have a piano keyboard with 40 keys I have to write 40 conditional statements to check the touch position?
It seems like touch drag enter and touch drag exit should do this, but they only work for the responder that records the initial touch. This seems like such a common need, I can't believe that this functionality isn't built in.