i have an opengl app with a view over it. This view has a flip transition, which works fine on portrait mode. Now if i want to rotate it doing:
view.frame = CGRectMake(0, 432, 320, 48);
CGAffineTransform makeLandscape = CGAffineTransformMakeRotation(M_PI * 0.5f);
makeLandscape = CGAffineTransformTranslate(makeLandscape, -216, 134);//centers the ad in landscape mode
view.transform = makeLandscape;
The rotation behaves correctly but the transition does not show anymore.
Any idea what the problem is?