A friend and I are working on a project where we're required to build a reliable UDPclient/server using VB.Net. We have things working well, but one thing that still eludes us is how to dynamically allocate a (byte) buffer for the incoming data. Right now we have to hard code a maximum value/MTU (or use a really large buffer size and resize it once we've finished receiving). Does anyone know of a way that this can be done without needing to specify the receive buffer size?
Basically, before calling the receive function on the socket with a buffer of size x, we want to know x so we can allocate an appropriately sized buffer. Perhaps this is a problem in all socket programing that you just have to deal with??
Thanks for any and all help (if any clarity is required, please let me know)