Has anyone else observed this phenomenon? Is there any clue as to the cause and/or workaround?
Thank you in advance.
Has anyone else observed this phenomenon? Is there any clue as to the cause and/or workaround?
Thank you in advance.
Some clues as to what your app is doing when it hangs would help however :
The 3g has far less memory. Check for leaks and use the Object Allocation and Leaks performance tools.
While checking you may as well run the CPU sampler.
You may also crash the app if you try to use any of the 3G features (magnetic compass, video etc) which are not present on the 2G. However, it if survives the simulator, this is unlikely to be the problem - memory is the most likely culprit IMHO