Hi,
I'm facing a very strange problem.
The following code:
import time
target_time = time.time() + 30.0
doesn't work in Python code called from C++ (embedding)!
target_time has the same value as time.time() and any attempt to modify it leaves the value unchanged in a pdb console...
It happens after I've called root.initialise() in Ogre3D graphics engine, but only when using Direct3D, not when using OpenGL.
So this might be related to Direct3D...