What is segmentation fault? Is it different in C and C++? How are segmentation fault and dangling pointer related?
A segmentation fault is caused by a request for a page that the process does not have listed in its descriptor table, or an invalid request for a page that it does have listed (e.g. a write request on a read-only page).
A dangling pointer is a pointer that may or may not point to a valid page, but does point to an "unexpected" segment of memory.
According to wikipedia:
A segmentation fault occurs when a program attempts to access a memory location that it is not allowed to access, or attempts to access a memory location in a way that is not allowed (for example, attempting to write to a read-only location, or to overwrite part of the operating system).
From Wikipedia:
A segmentation fault occurs when a program attempts to access a memory location that it is not allowed to access, or attempts to access a memory location in a way that is not allowed (for example, attempting to write to a read-only location, or to overwrite part of the operating system).
Segmentation is one approach to memory management and protection in the operating system. It has been superseded by paging for most purposes, but much of the terminology of segmentation is still used, "segmentation fault" being an example. Some operating systems still have segmentation at some logical level although paging is used as the main memory management policy.
On Unix-like operating systems, a process that accesses an invalid memory address receives the SIGSEGV signal. On Microsoft Windows, a process that accesses invalid memory receives the STATUS_ACCESS_VIOLATION exception.
Dangling pointers, however, arise when an object is deleted or deallocated, without modifying the value of the pointer, so that the pointer still points to the memory location of the deallocated memory. As the system may reallocate the previously freed memory to another process, if the original program then dereferences the (now) dangling pointer, unpredictable behavior may result, as the memory may now contain completely different data. This is especially the case if the program writes data to memory pointed by a dangling pointer, a silent corruption of unrelated data may result, leading to subtle bugs that can be extremely difficult to find, or cause segmentation faults (*NIX) or general protection faults (Windows). If the overwritten data is bookkeeping data used by the system's memory allocator, the corruption can cause system instabilities.
Wild pointers arise when a pointer is used prior to initialization to some known state, which is possible in some programming languages. They show the same erratic behaviour as dangling pointers, though they are less likely to stay undetected.
Segmentation fault is a specific kind of error caused by accessing memory that “does not belong to you.” It’s a helper mechanism that keeps you from corrupting the memory and introducing hard-to-debug memory bugs. Whenever you get a segfault you know you are doing something wrong with memory – accessing variable that has already been freed, writing to a read-only portion of the memory, etc. Segmentation fault is essentially the same in most languages that let you mess with the memory management, there is no principial difference between segfaults in C and C++.
There are many ways to get a segfault, at least in the lower-level languages such as C(++). A common way to get a segfault is to dereference a null pointer:
int *p = NULL;
*p = 1;
Another segfault happens when you try to write to a portion of memory that was marked as read-only:
char *str = "Foo"; // Compiler marks the constant string as read-only
*str = 'b'; // Which means this is illegal and results in a segfault
Dangling pointer points to a thing that does not exist any more, like here:
char *p = NULL;
{
char c;
p = &c;
}
// Now p is dangling
The pointer p
dangles because it points to character variable c
that ceased to exist after the block ended. And when you try to dereference dangling pointer (like *p='A'
), you would probably get a segfault.
To be honest, as other posters have mentioned, Wikipedia has a very good article on this so have a look there. This type of error is very common and often called other things such as Access Violation or General Protection Fault.
They are no different in C, C++ or any other language that allows pointers. These kinds of errors are usually caused by pointers that are
- Used before being properly initialised
- Used after the memory they point to has been realloced or deleted.
- Used in an indexed array where the index is outside of the array bounds. This is generally only when you're doing pointer math on traditional arrays or c-strings, not STL / Boost based collections (in C++.)