i need an mpl::equal like procedure that supports recursion on types.
namespace mpl = boost::mpl;
BOOST_MPL_ASSERT(( mpl::equal<
mpl::vector<int, char>,
typename mpl::push_back<mpl::vector<int>, char>::type > )); // OK
the above compiles fine, however if i use it in mpl::transform or mpl::fold, visual studio 2010 rc1 complains.
typedef mpl::vector<
mpl::vector<int, char>,
mpl::vector<char, char>> type_1;
typedef mpl::transform<
mpl::vector<
mpl::vector<int>,
mpl::vector<char>>,
mpl::push_back<mpl::_, char>>::type type_2;
BOOST_MPL_ASSERT(( mpl::equal<type_1, type_2> )); // FAILS
however, these work...
BOOST_MPL_ASSERT(( mpl::equal<
typename mpl::at_c<type_1, 0>::type,
typename mpl::at_c<type_2, 0>::type> )); // OK
BOOST_MPL_ASSERT(( mpl::equal<
typename mpl::at_c<type_1, 1>::type,
typename mpl::at_c<type_2, 1>::type> )); // OK
is it that mpl::equal does not work on dynamically generated recursive types, or is there something wrong with my syntax?
any advice would greatly appreciated.