The general answer is that you have an object that manages which view controller loads when.
The most commonly used is the UINavigationController. It is a UIViewController that instead of controlling views, controls other view controllers. It works like a simple stack. You push views you want to display onto the nav's controller stack and when you want them to disappear you pop them off.
A common (though sloppy) way of using a nav is to make it a property of your app delegate. Then anywhere in your app you can references it by:
UINavigationController *nav=[[[UIApplication sharedApplication] delegate] navigationController];
The view controller for the first the user sees is held in the nav's topViewController
property. If you want to load a view based on a user action in the topViewController.view, you would have something like this:
- (IBAction) loadNextView:(id) sender{ // Action called by a a UI event such as a button press.
UINavigationController *nav=[[[UIApplication sharedApplication] delegate] navigationController];
UIViewController *nextViewController=...// load from nib, connect with IBOutlet, create programmatically
[nav pushViewController:nextView animated:YES];
}
The first view disappears to be replaced by the next one. To return to the first view, you have a method in the next view controller like so:
- (IBAction) unloadSelf:(id) sender{ // Action called by a a UI event such as a button press.
UINavigationController *nav=[[[UIApplication sharedApplication] delegate] navigationController];
[nav popViewControllerAnimated:YES];
}
... and the nav returns you automatically to the previous view regardless of what that view was.
When you first start out, especially if you use Interface Builder, the structure of the app is largely hidden. Behind the scenes all view controllers and their views exist in a hierarchy of some kind that leads back up to the app delegate. You should train yourself to think in hierarchal terms even if it is not immediately obvious how that hierarchy is constructed.