I am looking to build a 2d game using WebGL. I want the hardware acceleration that WebGL provides and I cannot get this from the 2D canvas context in the canvas tag.
With that said, is there a tutorial on creating 2D sprites using webGL? Or, better yet, is there a 2D sprite library for WebGL? Ideally, I'm looking for something like cocos2d ported to WebGL.
Not surprisingly, all of the demos, tutorials and libraries I have found for WebGL focus on 3D manipulation. Are there any WebGL libraries that support 2D sprites?