Hi,
I have a problem with the memory management in Objective-C. Say I have a method that allocates an object and stores the reference to this object as a member of the class. If I run through the same function a second time, I need to release this first object before creating a new one to replace it. Supposing that the first line of the function is:
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
This means that a different auto-release pool will be in place. The code to allocate the object is as follows:
if (m_object != nil)
[m_object release];
m_object = [[MyClass alloc] init];
[m_object retain];
The problem is that the program crashes when running the last line of the method:
[pool release];
What am I doing wrong ? How can I fix this ?
Regards
Alan