Is there any way to open a broadcast bluetooth socket, take a listen and send replies? I want a proper peer to peer system where I broadcast and listen for broadcasts in an area. That way, variable clients can mingle. Is this possible?
My theory is this: If GameKit can sit around wasting 25 seconds of the users time whilst having access to a broadcast socket, can't I? Or, must I be in kernel mode for such access?
I'm not really sure where the proper bluetooth headers are as well.
Thanks for reading!