The story:
I been googling for some way of displaying computer graphics over the web using acceleration from video cards (no software renders). I know it is possible to write and activeX module for IE but that is not a complete solution as that would alinate a good amount of users (firefox + macOS fans). Here is an example of more less what I have in mind:
Example of a hardware acceleration on top of browser link
The query:
I recently found out that you can bind opengl calls with java from a browser using JOGL. So I was wondering some things:
A) Is JOGL the best solution for my story?
B) Can i query opengl extensions from JOGL?
C) How do i load textures from JOGL?
The comments:
If you have used JOGL from a browser please please let me know what problems/experiences you had from it.
Many Thanks!
As always everything is welcome.