Suppose I have a MyWidget
which contains a MySubWidget
, e.g. a custom widget that contains a text field or something. I want other classes to be able to connect to signals and slots exposed by the contained MySubWidget
instance. Is the conventional way to do this:
- Expose a pointer to the
MySubWidget
instance through asubWidget()
method inMyWidget
- Duplicate the signals and slots of
MySubWidget
in theMyWidget
class and write "forwarding" code - Something else?
Choice 1 seems like the least code, but it also sort of breaks encapsulation, since now other classes know what the contained widgets of MyWidget
are and might become dependent on their functionality.
Choice 2 seems like it keeps encapsulation, but it's a lot of seemingly redundant and potentially convoluted code that kind of messes up the elegance of the whole signals and slots system.
What is normally done in this situation?