Agreed! I found a tutorial about 3D programming mentioning Blender as a free tool. It was SO daunting to use at first, and I still haven't even figured out most of what it can do. However, I can now build and export the needed geometries for my applications.
Tips:
- Use a 3 button mouse (RMB:Selects a vertice, edge or face; MMB Rotates the view camera)
- 'A' selects or deselects all
- 'X' deletes anything selected (prompts you first)
- 'B' Bounding Box Selection Mode
- 'E' Extrude selected things
For creating textures, I use Adobe's Illustrator, Photoshop and Fireworks, and then import the image into Blender. There is also a texture paint mode in Blender as well.